Flipping them correctly opens part of the central safe, revealing a bone. How to play: The six symbols on the cupboard here also change when looked under the camera. Solution: lower right twice, upper left once, confirm. With Forgotten Hill Disillusion you will: explore more than 50 different . This item has been removed from the community because it violates Steam Community & Content Guidelines. Use the key to unlock the coin machine and use the coin on it. He challenges us to three final rounds of "The Devil's Game". Taking both into the owl room and further into the side room, we put both fetuses onto scales and now have access to a key and a paper with puzzle solution. Trying to interact with the lightbulb tells us the bulb is burning hot and we can't obtain it with bare hands. This causes the top left section of the cabinet which the projector is on to vanish, revealing an oil can. Inside we're reminded that the power's out and we can't access anything within. Returning to the office, we use the clue and more photographs to open the cabinet and we can now get the hammer. I have heard that it is presumably possible to die via the pumpkin. We hear an unlocking sound. Switching back the true reality, the pearl is revealed to be a massive eyeball that, once interacted with, shows us the solution to the puzzle surrounding it. However, the plant is blocking the extent of one. Returning our tools, we take the silver key and the scissors in their place. Zoom in on the dials. Round 1: move left down, move left, shield down, shield right, shield right up, shield up. Using the position of the figure statues hidden in the projector room and next to the mouth sculpture, we can take the sheet to their larger counterparts and properly adjust their positions in the correct order. Upon reassembly, interacting with any of the fossils causes them to be flipped. All rights reserved. Type 12 into the numbers display and press the top right button to move the #12 fish to the far left slot. Use the combination we found in Gustav's office to open the compartment. Beating her in all three rounds sends her back to hell with the Captain and the Doctor. Use the oil to loosen the wheels and move it aside. Forgotten Hill Disillusion: Flora and Fauna. February 9, 2022. Take the. forgotten hill disillusion: the library written walkthrough. Specifically, by going to the "Forgotten Hill: Museum & Library". After adding the photo to the gallery, the safe disappears and reveals "The Eyepiercer" sword. Some episodes are specifically addressed to a Maryland audience, but others may be of interest to NLS patrons from other states. Play the bone xylophone according to the jellyfish colour sequence: blue, red, yellow, green. When done with correctly arranging the symbols, a key is revealed. Use the key to unlock the cupboard below the owl. This online game is part of the Puzzle, Point & Click, App, and Miscellaneous gaming categories. This is basically a variation of Red Light, Green Light. Opening the safe presents us with a spade emblem and a large pair of scissors. Place the key in the hole and zoom in on the owl. Walkthrough Archives - Forgotten Hill Take the. Use the sheet to hide each one individually so all four are posed the same as the numbered statues: Zoom in and move the four projectors to recreate the pattern on the sheet: Pan left to the collapsed statue and use the key to unlock the panel. Take the, Place the rat on the dish on the cupboard. Forgotten Hill Disillusion, the 4th chapter of Forgotten Hill main story, is a first-person point and click game with a horror and grotesque atmosphere, focused on solving puzzles and riddles in order to discover the secrets of the disturbing town of Forgotten Hill. There are four statues here which change pose each time they're offscreen. There are two statues in this room labelled I and IV. It is a game played in landscape and it's playable on Desktop and Mobile on www.gamepix.com. Returning to the fish skeleton room, we play the designated colored bones in the order we saw the jellyfish flash. Round 2: shield left left, shield left left down down, shield left left up up, shield left left up up up, shield left left down down down, Round 3: move left, shield down, shield right up, shield right, shield left. Forgotten Hill Disillusion: The Library - Minijuegos We can now exit the exhibit hall and see the true version of the scroll hanging next to the entrance, explaining that Gustav aka "Doctor Terror" was a serial killer who had 14 murders attributed to him. Now flicking to the true reality, we feed the monster the brain and it gives us more poop. This is a memory match game and the cards move after every turn. Feeding the figures in the room directly to the left in the order specified opens the right side of the display stand. We now have a sickle. Leaving to the hallway once more, we go all the way to the left to the door with the electricity symbol above it, locked via padlock and chain. Welcome to Forgotten Hill Museum, a weird place full of mysteries, odd characters, and obscure enigmas. And then coloured circles with the colour of the symbols: red, grey, green, yellow, blue. Switch to light dimension and go to the lizard room. Pan right again and use the camera on the picture here to see three sets of rotations: clockwise once, anti-clockwise twice, clockwise twice. You can read our daily honest reviews and walkthroughs, play games, discuss about them. Using it to go to the first sub-floor, the book to its left has changed. Back in the tool room, we use the wrench on the grate in the wall, able to snag the dead frog from behind it. We take note of this for the future before opening the door to the left of the tank, showing a display of fish fossils with one missing. Changing to the false reality again, we head into the monster room. Placing to diapositive in the lightbulb projector in the center of the room causes another puzzle solution to be revealed for later, which we take a photo of. As assumed, jellyfish wait within and below one of the tanks is a shark tooth. Note the statue on the left through the camera - specifically the symbols on its chest. Move the gears with the buttons on the sides and the button on the gear to confirm. Pan left and place the pear under the cage. Note the three hooks on this screen and the three on the next. Going back out into the hall, we head to the far right once more. Pressing the red button shocks the jellyfish into a series of colors. This game takes place a year after the events of Forgotten Hill: First Steps. By bidding in an Equip-Bid auction, you are legally bound to be charged for Weltraum won items and are agreeing to remove them from the auction Lokalitt. As earlier: from left to right, it's the first, fourth, second, third, fifth. We are happy to introduce you to the first chapter of Forgotten Hill Disillusion, where you will visit The Library, meet new characters, face new brain teasing puzzles and help Mr. Larson in his search for the truth. Using the camera for reference, we correctly position the skeleton and press the red button to open a compartment below the skeleton. Use the piece of paper on the slot at the top. We enter the exhibit and obtain the exhibit map from the shark jaws on display. Drag the magnifying glass to determine which symbols in each column are 'moons'. You know the drill. Returning to the hall and moving right, we enter the door with an owl symbol. Inserting the symbols correctly allows us to collect a large eye and a fuse. We can now revisit the power room and pour the paste into our generator which causes it to be powered up. Back in the fish skeleton room, we can finally add in the bone that's been missing. Hang the bucket on the hook on the right to raise the middle frame. Pan left three times and enter the projector room. Round 3: move left, shield left down, shield down, move left, shield right, shield last two slots, On the way out, read the poster on the right (just outside Sculptural Arts) while in dark dimension for, Before entering, read the poster on the right for. Choose the fish shown in the hint with the top button (should need to press twice) then press the bottom button three times. Rearrange the skeleton to match the photo using the three ropes hanging from the ceiling. Enter the room with the mouse hole (it's next to the library). One more to go! Rearrange the first skeleton to match the photo. Use the arrow button to turn on lights, but only do so when the eyes aren't open. Venturing back to the fish skeleton room, we use the cycle the jellyfish tanks were shocked in to help us press the buttons surrounding the false fish skeleton in the correct order. Recreate the statuette using the projectors: Exit and take the elevator in the Lizard room to Floor -2 (unlock it with the key we just picked up). The passage leads to a hidden room with a gallery of the town's founders, Jonah, a girl, a patient we met in the Colonel's Clinic, andthe Colonel and the Puppeteer without their masks as children. Pan right three times to the hanging statue holding a bowl. Forgotten Hill Disillusion, the 4th chapter of Forgotten Hill main story, is a first-person point and click game with a horror and grotesque atmosphere, focused on solving puzzles and riddles in order to discover the secrets of the disturbing town of Forgotten Hill. Switch to light dimension and go to the music room. Show all games in series. He wants a crispy snack now and gives you a. Pan left and re-enter the dining room, then right to the kitchen. Heading to the left, we give the eyes to the statue whose tongue sticks out, key held within it. Behind the book is the final cog for the diverter. Input temperature: 120; time: 90; mode: third one. Use the scissors on the pocket and take the. Open the lower cupboard with the key and take the. The correct sequence is: bottom right, top left, top right, bottom left. Download Forgotten Hill Disillusion: The Library for Android to welcome to Forgotten Hill Museum, a weird place full of mysteries, odd characters, and obscure enigmas. Noting this, we head to the first sub-floor. Give the prisoner more water. Pan left and zoom in on the other puzzle. Awesome work! The task at hand is to save 20 children who are trapped throughout the museum. Using the camera once more, we reveal a color sequence on the insect drawings. We continue the saga of Mr. Larson as he continues his quest for the truth, returning to the cursed place where reality exceeds nightmares. Exit the dining area and give the bread to the small statue. No link dropping, no domains as names; do not spam, and do not advertise! Follow all the 'correct' doors. We return to the false reality to exit the room and quickly flicker back to the true reality, returning to our base of operations the "Lost and Found". Moving to the inner left room, we use our scissors to cut the ropes binding the four living nynchkuddys to posts. Go to the aquarium where the crab had a key and we drilled a hole in the tank. Use the flute, tambourine, music score, and mandolin on the cherubs. Returning to the far right of the hall, we open the door with the ticket stub symbol above. Return to the light dimension and enter the janitor closet. There are now; If you are unable to Pick up your items during the scheduled pick-up times, do Not bid. "After escaping Forgotten Hill, I have to find out more. Round 2: move right down, shield left up up, shield left up, shield left, shield left down down, shield left up x4. We can finally open the cage via the silver key and wait. Leaving the room, we wander over to the far left of the hall and place our collected teeth into the shark jaws. After correctly solving the puzzle, we briefly change realities to the false one and head in front of the fish room. Use the camera and take a photo of the picture on the right. Repeatedly use the hammer on this spot and take the. Beating him in all three rounds sends him back to hell with the others. Going to the table below the portrait of the Puppeteer, we see a map. Venturing back into the hallway, we go all the way to the right and open the cabinet directly beside the machine with our newest key. Using our photos, we solve the color puzzle. Now the solution to the other skeleton is visible! Referencing the poster above its head, we use our camera to navigate the maze by heading in the true direction. Within this lower compartment is the final gear, with which we can solve the gear puzzle. The fish above the octopus run portside.". Use it to create any four-digit code on the machine here. Retrieving another chicken leg and giving it to the nynchkuddy gives it the strength to get up. DARTH VADER SCHILD Old Star Wars Vintage ungewhnliche SciFi Metallplakette Retro 80er USA - EUR 0,01. We're missing something, though, so we leave. Rearrange the coloured wires above the jellyfish tank so it's the same as the bulbs earlier. Zoom in on the safe. Forgotten Hill by FMstudios, a first-person point and click horror series centered on discovering the secrets of a disturbing town, debuts its fourth main installment. Inside we take an owl wing and a new, silver key. Can anyone confirm or deny? Placing the cloth on the head of the statue causes the cloth to be turned to stone and joined to the head, allowing us to take the string of five marbles from its hands. Upon interaction, a puppet version of Balzhared informs us that we can take only three items at a time and only one of those items can be a key. Finally, swap the two rows so the panels are at the top and circles at the bottom. Taking the dagger, we stab the mandrake and take what seems to be a pear. As those familiar with the series will know, taking any action in Forgotten Hill is a convoluted process. Twenty nynchkuddys freed! We can only take three at a time, and they must be returned if we are to take others. Rearrange them to match the symbols under the skulls painting: Use the camera and look under the paining to find a red X. Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Going through the motions once more, the only differences this time are an emerald and our final red card. Visit Forgotten Hill Museum! Switch to the light dimension and collect sap with the bottle for. "Anakin's fans strike back". Use the sickle to cut the rope holding the statue up. By clicking View Page, you affirm that you are at least eighteen years old. Using the information obtained from this machine, we return to the demon boy statue and solve the puzzle box below him. Forgotten Hill Disillusion features 27 achievements: While in this dimension, I'll still use the same made-up names for all the rooms even though they have very different things in them now. Jacen Solo (grandson). Since 2003, we review every day only the best, including casual games, flash games, arcade games, indie games, download games, shooting games, escape games, RPG games, puzzle games, mobile games and much more. Returning to the false reality, we take it to the statue holding the bowl of blood, using it to sever the rope above it. Doing such ejects a card from below the sculpture, which can be added to it's proper place in the projector room. All other content is Copyright 2003-2023 JayIsGames.com. Walking back down the hall all the way to the right, we place the map on the angler fish's tank. The man (Adam Drake) wants his fish. Returning to the insect room, we use the filled bucket as a weight, allowing us to access another gear. Forgotten Hill: Disillusion The Library Free Game - gamaverse.com Use the camera to look at the statue's forehead. With Forgotten Hill Disillusion you will: explore more than 50 different locations in the 4 Museum sections: The Library, Flora and Fauna, Mysteries of the Abyss and Sculptural Art. Going right reveals a second room for this section and a particularly curious bookshelf. Hanging up the poster on the nail directly to the right, the proper sequence of symbols is revealed with the camera, giving us a hint for a later puzzle. Unlock the five letter cabinet with the code DYING that we saw earlier. Bringing it back to the nynchkuddy, we put it on the plate before him. On the table next to the elevator, the Colonel writes a message for a woman named Ruth, stating that he has constructed the guard that has been greeting us throughout the museum. Four coloured bulbs turn on: blue, green, yellow, red. Let him hit you twice more. Forgotten Hill Disillusion | PC Horror Puzzle Game | Library Walkthrough It should be: 1x middle, 3x left, 5x right. Exit the kitchen and go back to the two doors + skull painting area and unlock the right door with the key. Directly to the right of the button is a gear puzzle. Where we last left off, we were at the lost and found booth. But above all, will you survive? But, despite our best efforts, the button does not work. Clicking a sword will rotate the sword it's pointing at. Within are a tambourine and a key. Take a photo if needed. Use the eye on the lizard's eye slot. This item will only be visible in searches to you, your friends, and admins. The demo version available on Steam (which is free) only contains the introduction and "The Library" wing. Exiting the flower room, we take the camera out and solve the other skeleton positioning puzzle. In the process, however, it falls over. Zoom in on the machine to start a puzzle. Take the. Using the hints from before, we click certain quadrants of the map in order. Remember their poses. Fourth nynchkuddy freed! A puzzle hint but not just any puzzle hint. I assume you know your way around the museum by now, so I'll be brief. Immediately inside is a ferocious, carnivorous plant reminiscent of Audrey II. Keep switching between screens until you run into him again. Solving it gives us our answer to the second puzzle in the figure room. We return to the hall and venture right to the practice room, directly to the right of the sculpture holding the bowl of blood. Twenty in total! Pulling out our pocket watch, the machine dinging once more before moving aside to reveal a secret passage. Now able to see the scroll's true version, we learn that Adam was the captain of a brig named "Horror In The Night" and was a bloodthirsty pirate who drowned in the sinking of the "Horror", although his body was never found. Back at the "Lost and Found" booth, we replace our tools with the sheet and enter the book room of the library wing. Also, I'll call the two dimensions light and dark. Taking a photo of the one not obscured, we head into the hallway and go right to the skeleton next to the owl door. Take the five, Use the camera on the statue in this room to see five slots that, Use the new card on the corresponding projector in the projector room to open a panel with a. Pan right twice and use the key to unlock the door on the left which leads to the child statue room.